It all started with a pattern we couldn't unsee...
We watched people light up the moment they started playing...
So we built something they couldn't walk past.
experience
We spent more than 20 years building events, experiences, and moments that brought people together. And over time, one thing became impossible to miss. The moment someone starts playing — everything changes.
Energy shifts.
Walls disappear.
People stop being colleagues, strangers, or classmates.
They become players.
REALITY
The problem was never motivation. It was opportunity.
Offices full of people who'd love a 2-minute challenge but there's nothing on the wall worth looking at.
Schools with students who'd race each other in a heartbeat but break time offers nothing.
Events where the energy flatlines after the first hour.
People don't need to be convinced to move.
They just need a reason.
The games people love have always existed.
But they stayed outside.
They never evolved for modern spaces.
Never got lighter. Never got smarter.
Never became easier to set up, carry, or understand.
That’s the gap we saw. And that’s why we built NODE. We take familiar physical games and rebuilds them for the spaces where people spend most of their lives.
Workplaces. Schools. Public spaces. Events.
NODE wasn’t built overnight
founders
2 founders. 20+ years of experience. One simple belief.
That instinct never disappears, it just gets buried under desks, deadlines, and screens. Modern life asks us to sit for hours. Work longer. Scroll more. Move less.
And to Raivis and Gints, that never felt right. After years of creating events and watching how quickly a simple game could change the energy in a room, they saw the pattern clearly: People don’t need motivation to move. They need a reason.
NODE was built to bring that reason back into the spaces where modern life happens most. Smarter. Simpler. Harder to walk past.
Our vision is simple
Make the "old" stylish, intelligent, and modern — in a way that pulls people in and keeps them moving.
We combine the good old things with a new modern breath. Difficulty levels that adjust. Game modes that adapt. Results that get tracked automatically. Everything designed so the player can focus on one thing only.